Tiles for Player B
Tiles for Player C
Tiles for Player A
A advances a Mark to seat 2 and passes a tile to C. C accepts the matching tile and B does not challenge: a basic play.
C advances a Mark to seat 4 and passes a tile to A. The tile shows assist not advance. A could get a free advance for blowing the whistle but opts to keep the funding.
Unfortunately, B challenges and A must reveal the 'smoking gun'. A and C both lose credibility. C returns the Mark from seat 4, organizes from seat 1 to 2 and assists their accomplice A at seat 6.
A advances their Mark in seat 1 to the rostrum and passes a tile to B assuming they will take the bribe.
Not so. B blows the whistle giving up 7 funding for a free advance
(as they have perfect credibility). A loses credibility and the Mark.
B assists C, adding the last Mark to seat 6, advances a Heel to their own seat 4 and passes a tile to C. For a Mark and 9 funding, C doesn't complain. A doesn't risk making a challenge. Quiet is kept.
C adds a Heel to their seat 4, removes the Mark in B's seat 5 and passes a tile to A.
A advances the Heel in seat 4 to the rostrum and passes the matching tile to B. B and C accept.
B advances their Heel in seat 4 to the rostrum, removes C's Mark from seat 5 and passes a tile to A. A cannot refuse as they cannot even look at the tile. C doesn't risk challenging.
A influences the Heel in B's rostrum to their own rostrum
and passes a tile to C.
C removes the last Mark supporting the Heel in A's rostrum, advances a Mark to their own seat 5 and passes a tile to A.